Euchloric

The American Dictionary and Cyclopedia · 1910 · p. 8
That has a distinct green color. Eu'chlorine, n. ( Chem.) An oxide of chlorine. Euchol o'gion, Euchology, n. [From Gr. euche, prayer, and logos, discourse.] A formulary of prayers; a mi al or bre viary. A Fig . 970. EUCHIRUS LONG I MAN US. Euchre, (yu'ker,) n. game of cards introduced into this country from Germany, and a favorite play in many of the States. It is usually played by 2 or 4 persons, with a pack from which all the cards from 2 to 6 inclusive have been withdrawn. Before commencing the game, the players draw in rotation for the deal, which belongs to him who first draws a knave. The pack having been cut by his opponent, or, if in 4-handed E. , by his right-hand adversary, the dealer distributes 5 cards to each player, including himself, commencing at his left, and turns up the 11th card (in-4 handed E. the 21st). The cards have the same relative value as in Whist, except that the knave of trumps, called the right bower, is the highest card in the pack, and the other knave of the same color, called the left bower, the next highest, (so that if the knave of pades be the right bower, the knave of clubs is the left,) after which come ace, king, . Players must in all cases follow suit, and the left bower is invariably to be considered trumps. The game consists of 5 points. The deal having been completed, the elder hand has the privilege of deciding whether the suit turned up shall be trumps. If he desires to retain it as such, he "orders up" the trump-card, in which case the dealer rejects a card from his hand and a umes that which he has turned up. In that case, however, the elder hand must take 3 tricks, constituting a point, or he is, technically speaking, "euchred," that is, his adversary is entitled to score 2 points. If, on the other hand, he does not choose to order up the card, he says, "I pa ," and the same privilege, with similar conditions, belong to the next player, and so on. When all the players, including the dealer, have " pa ed," the latter turns down the card, and the elder hand has the privilege of designating the suit which shall be trumps, which must, however, be another than that previously turned up. If he names a trump, he must score his point or be euchred; and if he is unwilling to take the risk, he "pa es" again. When all the players have pa ed for the second time, they throw up their cards, and the elder hand succeeds to the deal player taking all 5 tricks makes what is called a "march," and is entitled to score 2; taking either 3 or 4 tricks, he scores but 1. In 4-handed E. , in which the players sitting opposite to each other are partners, as in A to "play the hand alone," without the a istance of his partner. If under these circumstances he makes a march, he scores 4 points; but if euchred, his adversaries score 4.
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